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Breach and clear deadline performance issues
Breach and clear deadline performance issues




  1. #BREACH AND CLEAR DEADLINE PERFORMANCE ISSUES UPDATE#
  2. #BREACH AND CLEAR DEADLINE PERFORMANCE ISSUES FULL#

Lighting upgraded to unity 5 friendly settings with near final results in All marmoset shaders changed to unity 5 shaders Marmoset and all associated files removed from project completely.

#BREACH AND CLEAR DEADLINE PERFORMANCE ISSUES FULL#

Added a particle effect to be played when the full heal tactic heals a soldier. Fixed issue where player would be prompted to target a kill zone that had been placed in command mode. Added option to Options menu for whether or not to show the kill cam. Added option to Options menu for whether or not to show damage tickers. Pickups now show what type of pickup they are with the interaction prompt. Increased the size of the name text for interactables. Added support for deleting saved files. Setting keys for key binding now checks for key up, not key down. Added option to Keybind Settings to restore defaults. This enables you to change the volume for everything at once. Added Master Volume settings to the Options menu. Fixed description of Breach & Clear M4 not showing correctly.

breach and clear deadline performance issues

Now, if you access the map menu directly, pressing the map button will close the pause menu rather than prompting to return to the main menu. Fixed Armor for gear that is upgraded never showing above 100. Fixed issues with incorrect rarity color showing for item pickups Fixed issue where trying to pick up two items quickly when you only have 1 inventory slot free would result in one item stuck floating in the air. Added code to make sure friendly NPC combatants do not shoot at you if you shoot at them. Can now use B button or ESC to back out of New Game+ menu. Fixed issue where removing a vest or headgear while inventory is full would lose the item. Fixed supplies for the safehouse in the city that could be interacted with through a wall. Fixed issue where both the join and host button on the online menu would show as highlighted when backing out from joining a game. Popups on the main menu can now be closed with the cancel button. Fixed enemy who might spawn on top of a streetlight in the outskirts near the beginning of the game. Fixed bug that occurs if the player tries to switch guns after loading up a save file in which the soldiers only have sidearms. Fixed bug when using Provoke on the Nightmare. Fixed pathing issues on the boat in the Docks. Fixed pink steering wheel in the Docks. Fixed a series of events that could break the quest to obtain the keycard in the Docks. Fixed issues where human enemies might react to being shot at by walking backwards. Fixed inventory menu not showing the weight stat for gear. Fixed inventory menu showing stat categories it shouldn’t for guns and gear. Fixed ground in the Residential scene that soldiers appeared to hover over. The updated Linux version will be added as soon as possible.

#BREACH AND CLEAR DEADLINE PERFORMANCE ISSUES UPDATE#

Changelog for update 1.09 (added 17 November):






Breach and clear deadline performance issues